BlocosIA Wiki Editor

3D Characters

Import 3D characters (GLB, FBX, OBJ, STL, VOX…) or create one, and turn them into sprites with costumes animated by direction. The 3D model can also go to the 3D World.

Open the converter with the category button (or the "+" for a new sprite). Animations become costumes like "andar-dir-1". Use "animate the 3D character" and the sprite picks the right costume by direction.

To use it: in the editor, click "Extensions" (bottom corner) and add "3D Characters".

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animate the 3D character: ( ) at ( ) frames per second

Plays an animation made by the 3D characters converter, in a loop. The costume changes by itself according to the sprite direction (up, right, down, left and diagonals).

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animate ( ) once at ( ) frames per second and wait

Plays the animation once (like jump or attack) and then the script continues.

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automatic animation: ( ) when still and ( ) when walking

Switches by itself between the idle animation and the walking one when the sprite moves.

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stop the 3D character animation

Does an action. Snap it below another block.

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show frame ( ) of ( )

Shows a fixed frame of an animation, in the sprite's current direction.

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use the costumes of direction: [the sprite direction]

Chooses which direction the costumes come from: the sprite's (default) or a fixed one.

Reporter

3D character animation

Gives a number or text. Put it inside a round slot.

Boolean

do I have the animation ( ) ?

Answers true or false. Use it in "if", "repeat until" and "wait until".

Boolean

did the animation end?

Answers true or false. Use it in "if", "repeat until" and "wait until".