turn on camera outline: [edges (everything)]
Turns on the camera and starts finding outlines: all edges, light objects, dark objects, one color or what moves.
Draws the outline of objects the camera sees (edges, light, dark, one color or what moves) and tells where they are. Light and offline.
Works best with a plain background. "objects of the chosen color" is great with a colored bottle cap or paper. Use "x/y of object 1" for a sprite to follow the biggest object and "is any outline touching me?" for body games. Adjust the sensitivity if there are too many (or too few) outlines.
To use it: in the editor, click "Extensions" (bottom corner) and add "Camera outline".
Turns on the camera and starts finding outlines: all edges, light objects, dark objects, one color or what moves.
Stops looking for outlines.
Chooses the color of the objects to find (and switches to color mode).
Color (even rainbow) and thickness of the outline.
More sensitive finds more outlines; less sensitive only the strongest.
Shows or hides the outline drawing (the sensors keep working).
Starts when at least one object appears on camera.
How many objects were found.
x, y, width, height or area of an object (1 = the biggest). Great for a sprite to follow a colored object.
True if the shape found by the camera touches this sprite (body games).
Draws the current outline on the pen layer, to make art.