wait ( ) seconds
Pauses. Decimals like 0.5 work.
Pauses. Decimals like 0.5 work.
Repeats the blocks inside a number of times.
Repeats the blocks inside forever (until the project stops).
Counts from one number to another with the chosen step, storing it in a variable.
Repeats while the condition is true.
Runs the blocks inside only if the condition is true.
If the condition is true it runs the first part; otherwise the second.
Waits until the condition becomes true.
Repeats until the condition becomes true.
Stops all scripts in the project or only this one.
Stops this sprite's other scripts.
Starts in every new clone. Use it to tell clones what to do.
Creates a copy of a sprite (or of itself).
Creates a clone right at x, y.
Creates a clone at another sprite's position.
Deletes the clone running this script.